Saturday 6 June 2015

Soul collector speed sculpt


 Soul collector_Speed sculpt

This was done in my break time. took around 1.5hrs. Started from Zsphere. Check out the timelapse attached below. ;)


Soul collector_Speed sculpt
Soul collector_Speed sculpt

Here is the Timelapse



I guess I won't be able to upload anything for a while now.. Lets see if I get some time ;)

Monday 6 April 2015

Post Apocalyptic Character series - Character_01_WIP03

Testing the skin for my post apocalyptic character in Marmoset Toolbag 2. Its giving really good output but may be I have to tweak it more to make it perfect.

Check out the video at the end.

Here are some snaps.
Post Apocalyptic Character series - Character_01_WIP03

Post Apocalyptic Character series - Character_01_WIP03
Post Apocalyptic Character series - Character_01_WIP03
Post Apocalyptic Character series - Character_01_WIP03
A sky turn for skin test.


Will upload more soon. :)

Sunday 29 March 2015

Post Apocalyptic Character series - Character_01_WIP02



Finally some update on the model. The progress is a bit slow due to work but I'm trying to complete it as soon as possible...

So here it is.. :)

Post Apocalyptic Character series - Character_01_WIP02

Post Apocalyptic Character series - Character_01_WIP02


Post Apocalyptic Character series - Character_01_WIP02
I guess the next update will be the completed model. :D

Saturday 14 February 2015

Post Apocalyptic Character series - Character_01_WIP01

Here is the first character from the series. Its in WIP stage. Have to decide what all props and weapons should I add to it.

https://artstation.com/artwork/post-apocalyptic-character_wip_01




Will post an update soon.

Post Apocalyptic Character series

Hello everyone, I'm starting a Post Apocalyptic Character series.

These will be Next-Gen Game models. Not sure how many of these will I make, maybe around 05 game character for the series. Its based on post alien invasion. I'll keep working on these for a while in my free time.

Saturday 24 January 2015

Ironman Helmet

Again, adding the rest to the unfinished pile of work, I'm here with one more model. Started working with gaming low poly meshes. here, Ironman helmet model.

Polycount - 2004 tris

1K Diffuse map
1K Normal map
1K Spec map

A Marmoset Toolbag snap.
Ironman Helmet_01_Aditya Parab

Ironman Helmet_02_Aditya Parab

Ironman Helmet_03_Aditya Parab

High and Low mesh.


Ironman Helmet_04_Aditya Parab

Will be back with more ;). Hope I get some time to complete the unfinished ones.