This is what I got so far:
Magneto Ian Mckellen 3D model. |
# Many a time I prefer modeling the base mesh in maya or max and thats what I have done here. Unfortunately i don't have the Snapshot of the maya file
#After that, brought it in Zbrush and started adding the forms of the face.
Magneto_WIP_01 |
#Started adding the details.
Magneto_WIP_02 |
#Sculpted the pores and wrinkles
Magneto_WIP_03 |
And then started creating the shaders, added the eyes and also poly painted roughly to get and idea of the shader. Composited this in photoshop. rendered pass from zbrush.
Will add more updates as soon as possible ;)
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