Saturday, 24 January 2015

Ironman Helmet

Again, adding the rest to the unfinished pile of work, I'm here with one more model. Started working with gaming low poly meshes. here, Ironman helmet model.

Polycount - 2004 tris

1K Diffuse map
1K Normal map
1K Spec map

A Marmoset Toolbag snap.
Ironman Helmet_01_Aditya Parab

Ironman Helmet_02_Aditya Parab

Ironman Helmet_03_Aditya Parab

High and Low mesh.


Ironman Helmet_04_Aditya Parab

Will be back with more ;). Hope I get some time to complete the unfinished ones.

Wednesday, 19 November 2014

Audi R8_WIP01

Some Maya modeling practice ;)
Audi R8_WIP01.

Audi R8_WIP01.
Audi R8_AO_WIP01.



Tuesday, 4 November 2014

Hellboy _ Character Bust

Just another bust ;)

Hellboy_Character bust - WIP01

Zbrush_Dynamesh.

Aditya Parab - Hellboy_Character bust - WIP01

Friday, 17 October 2014

Free time Sketch_001

Thought I should start sketching too... ;)

Aditya Parab_ RandomSketch001

Friday, 10 October 2014

Orc_02

Here is the second Orc.
This was done in Zbrush using Dynamesh. will retopo it as soon as I finalize the the proportions. I'll add the armor and weapons soon.

spent around 7 - 8 Hrs on this. hope you guys like it. :)

AdityaP_Orc02-WIP01
Will be back soon. ;)

Thursday, 9 October 2014

Anatomy Study_Human body_Male

Tried to make a full human body. was trying to get the proportions right.
hope you like it. :)

Zbrush Dynamesh - 6-7 hrs

Anatomy Study_Human body_Male
Next I'll be uploading the Orcs I was talking about.. ;)

Saturday, 20 September 2014

Anatomy Study_torso_02

Anatomy Study _Torso
Another torso... took around 3 - 4 hrs. Done using Dynamesh ;)

Anatomy Study #6

Tuesday, 16 September 2014

Orc Concept #2

Tried one of the orcs I was making... was doing this in my free time so don't know the exact time taken.. but it maybe like 4-6hrs.

Here, fully done in Zbrush and lets see if I get enough time, I'll also texture it. ;)


Orc concept #2

Orc concept #2

I'll get back with more... :)

Sunday, 31 August 2014

Orc Concept #1

Currently working on Orcs in my free time. Will create some more and I'll choose one or two of them so I can create a model out of it.

Here is the first one ;)

Orc Concept #1

Will add the next ones soon :)

Thursday, 21 August 2014

Character Bust #01


Character Bust from a Sphere in Zbrush.
Took 3.5 Hrs.



Character Bust #1 - 3.5Hr

A Turntable of the Sculpt.

Saturday, 9 August 2014

Anatomy Study_Torso

Anatomy Study_Torso

Done in Zbrush. Took 2 hrs from a Dynamesh sphere.

Anatomy Study_Torso


Starting to understand a bit of anatomy now. Thanks to Rafael Grassetti's recent anatomy tutorials on Gumroad. Its worth buying and very helpful.

Here is Grassetti's Gumroad - https://gumroad.com/grassetti
Checkout the Anatomy and Design Package.

Friday, 25 July 2014

Special Recognition Award - Best Showreel of the Year 2013

Hello Everyone.
Completed my Diploma in Animation and Visual Effects from Maya Academy of Advanced Cinematics this year.

"Infinity- MAAC Anual Event
" was Held on 18th April 2014.

INFINITY - MAAC ANUAL EVENT 2014

I received a 'Special Recognition Award' for 'The Best Showreel/ Portfolio of the Year 2013'.
Also received a Silver and a Bronze Medal for the 'Clay Modeling' and Organic 'Modeling' Category and I'm really happy about it :) .

Friday, 4 April 2014

Lord Orochimaru WIP_02

Here an update on my Model (Lord Orochimaru) for the Anime 3D Fan Art Challenge.

Not able to spend much time on it due to my other projects. I gave him a basic pose and maybe I'll also add some props. Lets see..



Lord Orochimaru 3D Model _ WIP_02

Got to speed up this model...

Monday, 24 March 2014

Lord Orochimaru_ Naruto_ WIP01

FINALLY! Got some time to start for the Anime 3D Fan art challenge.
Hope it turns out good in the end :D

Btw, here is the link to the Competition -  https://www.facebook.com/groups/anime3Dcontest/


Lord Orochimaru 3D Model _ WIP_01

Wednesday, 12 March 2014

Character Modeling and Texturing Showreel 2014

Hey everyone, I've finally completed my first Modeling and Texturing Showreel, and I'm really happy about it.I'll surely try to improve my work in time.

But for now , watch the Showreel... and enjoy it :D

Aditya Parab - Character Modeling and Texturing 2014


here is the link :D :